Manoeuvre your ship with the WASD keys and shoot your enemies with space to halt their advance. It's not rocket science!

This is a pretty simple game and good to play in the background. It's also my first completed project, so I'm very much open to constructive criticism/advice!

It seems to work better as an exe, so download to play if you can.

Good luck captain!

~fttcosmos

Download

Download
Get Away From My Ship.exe 36 MB
Download
Get Away From My Ship.pck 1.7 MB

Install instructions

Download and keep the .pck file in the same folder as the .exe, then run the .exe.

Comments

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(+1)

good first game!

Stuff I reccomend:

-Make sure the space ship doesn't spawn right next to/ on top of the player, I died because of this. I see you're using Godot, in which case it's pretty easy, just use "distance_to()" with the vector that you're randomizing.

-Have some sort of difficulty curve, make the ships spawn at a faster rate or something or the other to motivate the player to keep playing.

-My death screen didn't show up on the first time I died, this could be just on my end though.

-Personally, I think making the map loop around would be more fun than a bounding box, such as in asteroids :)

(+1)

Wow, someone actually saw this game! Thanks for your feedback, it was very helpful.

I've fixed the couple problems you've mentioned. I increased the distance the enemies need to be away from the player to spawn and I added a delay for restarting the game, so you don't miss the game over screen.

I've also added the difficulty curve and map loop you mentioned and I think it's way more fun now.

I've really enjoyed making this game; it's been a great learning experience though sometimes the code makes me want to tear my pc to shreds.

Thanks again for your input!