Manoeuvre your ship with the WASD keys and shoot your enemies with space to halt their advance. It's not rocket science!

This is a pretty simple game and good to play in the background. It's also my first completed project, so I'm very much open to constructive criticism/advice!

It seems to work better as an exe, so download to play if you can.

Good luck captain!

~fttcosmos

Download

Download
Get Away From My Ship.exe 36 MB
Download
Get Away From My Ship.pck 1 MB

Install instructions

Download and keep the .pck file in the same folder as the .exe, then run the .exe.

Comments

Log in with itch.io to leave a comment.

(+1)

good first game!

Stuff I reccomend:

-Make sure the space ship doesn't spawn right next to/ on top of the player, I died because of this. I see you're using Godot, in which case it's pretty easy, just use "distance_to()" with the vector that you're randomizing.

-Have some sort of difficulty curve, make the ships spawn at a faster rate or something or the other to motivate the player to keep playing.

-My death screen didn't show up on the first time I died, this could be just on my end though.

-Personally, I think making the map loop around would be more fun than a bounding box, such as in asteroids :)

(+1)

Wow, someone actually saw this game! Thanks for your feedback, it was very helpful.

I've fixed the couple problems you've mentioned. I increased the distance the enemies need to be away from the player to spawn and I added a delay for restarting the game, so you don't miss the game over screen.

I've also added the difficulty curve and map loop you mentioned and I think it's way more fun now.

I've really enjoyed making this game; it's been a great learning experience though sometimes the code makes me want to tear my pc to shreds.

Thanks again for your input!